Thu Oct 299:30 AM – 10:30 AM

Interactive Therapeutic Design: A Sensory Exploration of Neurodiverse Learning Environments

EDsession (60 minutes in classrooms)TRACK 2: Designing for the Human Experience — Wellbeing, inclusion, safety, and human performance

One in five students is neurodivergent, yet most environments ignore the nervous system. Are we designing schools from the wrong end? Grounded in occupational therapy and neurosensory science, this session introduces a bottom-up approach to designing for regulation before academic performance. Through research and interactive experiences, participants will learn to create inclusive neuroaffirming environments that support both student learning and educator well-being. Let's design spaces that center regulation, unlock participation, and elevate education. 

Speakers

Amanda Perches
Amanda PerchesFounder of Sensational Spaces, Sensational Spaces

More Information

Tags:Group C
Allow Registration:No
Capacity Unlimited:No
Indicate how the topic is applicable to Health, Safety, Welfare (HSW) Design credits.:This session qualifies for Health, Safety, and Welfare (HSW) credit as it addresses how the built environment directly impacts occupant health, safety, and well-being through neuroscience-informed design. Participants will learn how sensory factors such as acoustics, lighting, spatial layout, and material selection influence nervous system regulation, attention, and behavior. The session emphasizes designing environments that reduce sensory overload, improve emotional regulation, and enhance accessibility for neurodiverse populations. By applying these principles, attendees will be better equipped to create safe, inclusive, and supportive learning environments that promote both student and educator well-being.
Learner Engagement:This session is designed as an interactive, experiential learning experience grounded in adult learning principles of relevance, active participation, and immediate application. This session will combine lecture-style format with participant engagement in brief, structured sensory simulations that allow them to momentarily experience how environmental factors such as noise, lighting, and visual input disrupt regulation, attention, and processing. Attendees will apply concepts in real time through guided reflection and small-group discussion, analyzing case studies and identifying design solutions they can implement in their own projects. Visual examples and before-and-after scenarios will support practical translation of ideas into action. Participants will also be invited to evaluate a sample learning environment using a neuroscience-informed framework, reinforcing learning through application. These strategies ensure the content is engaging, relevant, and directly transferable to professional practice.
Learning Objective 1:Demonstrate how nervous system regulation impacts attention, behavior, and academic performance in learning environments.