Wed Oct 2812:30 PM – 2:00 PM

WORKSHOP: Play is Serious Work: Neuro-informed Design for Learning

Workshop (90 minutes)TRACK 2: Designing for the Human Experience — Wellbeing, inclusion, safety, and human performance

Educational environments are often designed for an “average” learner, yet no such learner exists. This session demonstrates how play-based, biophilic, and neurodiverse-informed design strategies can improve behavior, focus, emotional safety, and well-being. Presenters including the Superintendent, Assistant Superintendent of Finance and Operations, Architect, and Interior Designer, share how the Bright Futures Preschool transformed an underutilized building into a flexible, high-performing learning environment. Attendees will explore strategies such as sensory-conscious materials, zoning, daylighting, acoustics, and play-based layouts, and leave with practical frameworks for aligning educational vision with inclusive design execution across early learning, K-12, positioning neurodiversity as a driver of better outcomes for students, staff, and communities.

Speakers

Monique Taylor
Monique TaylorSenior Interior Designer I Sustainability Coordinator, Legat Architects
Bryan Archibald
Bryan ArchibaldSenior Associate I Studio Director, Legat Architects
Kelsey Jordan
Kelsey JordanAssociate Director of PreK-12, Legat Architects

More Information

Tags:Group D
Allow Registration:No
Capacity Unlimited:No
Indicate how the topic is applicable to Health, Safety, Welfare (HSW) Design credits.:n/a
Learner Engagement:Participants will explore the Bright Futures Preschool transformation through interactive case studies, sensory experience stations, and small-group design challenges. Attendees will test materials, daylighting, acoustics, and play-based layouts, collaborate on inclusive design exercises, and hear directly from district leaders and design experts. Through reflection and discussion, participants leave with practical frameworks for aligning educational vision with neurodiverse-informed, flexible, and human-centered learning environments that improve student well-being and community impact.
Learning Objective 1:Apply neurodiverse, play-based, and neuroscience-informed design strategies across early learning, K–12, and higher education environments, using adaptable, real-world examples to support diverse sensory, cognitive, and social needs.